出版社:科学出版社
年代:2010
定价:33.0
本书以“软件功能+案例+练习”的结构方式构建内容,使读者在学会Flash CS3软件的操作过程中轻松掌握动画制作原理。内容包括绘图工具、编辑对象和文本、使用图层、创建元件、图像、音频及视频的导入导出、时间轴与帧、创建Flash动画、Action Script编程、Flash组件等知识点,内容丰富,步骤讲解详细,示例效果精美,读者通过学习本书能够真正解决在实际工作和学习中遇到的难题,提高学生的职业竞争力。
Chapter 01 Flash CS3基础知识
1.1 初识 Flash CS3··············································································································1
1.1.1 Flash动画的特点 ·················································································· 1
1.1.2 Flash动画的应用领域············································································· 2
1.1.3 Flash动画的制作流程············································································· 4
1.2 Flash CS3 的界面构成···································································································5
1.2.1 Flash CS3 工作界面················································································ 5
1.2.2 Flash CS3 功能面板介绍 ·········································································· 9
1.3 制作 Flash影片的基础知识··························································································13
1.3.1 位图和矢量图的区别 ·············································································13
1.3.2 编辑文件和影片文件 ·············································································14
Chapter 02 Flash CS3的基本操作
2.1 新建 Flash文档············································································································15
2.1.1 新建空白文档······················································································15
2.1.2 设置文档属性······················································································17
2.2 导入文件······················································································································17
2.2.1 导入文件到库······················································································18
2.2.2 导入文件的类型···················································································18
2.3 导出文件······················································································································20
2.3.1 导出影片文件······················································································20
2.3.2 导出图像文件······················································································21
2.4 Flash环境设置·············································································································21
2.4.1 设置常规首选参数················································································22
2.4.2 设置ActionScript首选参数 ·····································································23
2.4.3 设置自动套用格式首选参数 ·····································································23
2.4.4 设置剪贴板首选参数 ·············································································24
2.4.5 设置绘图首选参数················································································24
2.4.6 设置文本首选参数················································································25
2.4.7 设置警告首选参数················································································25
2.4.8 设置PSD文件导入器首选参数··································································26
2.4.9 设置AI文件导入器首选参数 ····································································27
2.4.10 自定义键盘快捷键·················
本书以“软件功能+案例+练习”的结构方式构建内容,使读者在学会Flash CS3软件的操作过程中轻松掌握动画制作原理。内容包括绘图工具、编辑对象和文本、使用图层、创建元件、外部文件的导入导出、时间轴与帧、创建Flash动画、ActionScript编程、Flash组件等知识点,内容丰富,步骤讲解详细,案例效果精美,读者通过学习本书能够真正解决在实际工作和学习中遇到的难题,提高学生的职业竞争力。
本书随书附赠教师课堂教学时进行重点展示的“电子课件”,记录各项知识点在学期课时分配情况的“授课计划”,全书所有案例的原始素材和最终效果文件,以及视频教学文件。
本书适合初学者和Flash动画制作爱好者学习使用,也可以作为各类培训班的标准培训教材使用。
书籍详细信息 | |||
书名 | Adobe Flash CS3动画设计与制作技能基础教程站内查询相似图书 | ||
丛书名 | 职业设计师岗位技能实训教育方案 | ||
9787030286468 如需购买下载《Adobe Flash CS3动画设计与制作技能基础教程》pdf扫描版电子书或查询更多相关信息,请直接复制isbn,搜索即可全网搜索该ISBN | |||
出版地 | 北京 | 出版单位 | 科学出版社 |
版次 | 1版 | 印次 | 1 |
定价(元) | 33.0 | 语种 | 简体中文 |
尺寸 | 26 × 19 | 装帧 | 平装 |
页数 | 272 | 印数 |
Adobe Flash CS3动画设计与制作技能基础教程是科学出版社于2010.8出版的中图分类号为 TP391.41 的主题关于 动画-设计-图形软件,Flash CS3-技术培训-教材 的书籍。
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